O-NEG 7: Flandre’s Quest
One day, Flandre wakes up and BASHES HER WAY OUT OF THE ACCURSED SCARLET DEVIL MANSION WHICH HAS TRAPPED HER FOR CENTURIES. FINALLY, SHE IS FREE FROM THE SHACKLES OF IMPRISONMENT BESTOWED UPON HER BY HER VILE SISTER. SEEKING DESTRUCTION IN EVERY FORM, SHE DIVES TOWARDS THE HAKUREI SHRINE TO SHATTER IT INTO TINY, UNRECOGNIZABLE SHARDS OF DUST.
Then she realizes that Reimu’s a fellow vampire like her, so they decide to TAKE OVER THE WORLD. But to do that first, they must KILL THE SECOND MOST IMPORTANT CHARACTER IN TOUHOU – Marisa.
They meet ALICE WHO TELLS THEM THAT MARISA IS, IN REALITY, A CREEPY DOLL OTAKU.
Flandre says something SMART.
Finally, THEIR FLAN IS IN PLACE. Plan.
THEY GO TO THE FOREST OF MAGIC
AND WIN THE GAME!
…Actually, Flan’s trying to find a birthday present for Marisa.
Cute little game that has nothing to do with world domination at all.
There are some flaws that I can see; namely that Flan’s room shouldn’t really have light coming out of it, and the absence of a picture for inside the Scarlet Devil Mansion. Also, the preferences and options at the beginning of the game are just way too overwhelming – and every single one of those preferences are unnecessary.
There’s also 80 saveslots for the game, when the whole thing takes about 15 minutes or so.
Flandre’s Quest is just a nice, relaxing brainless point n’ click; so if you’ve got nothing to do or are in a mentally depressed state of comatose, you can give this a try.
Not by any means canon, though >_>