[MUSHYHIJACK: Also guiz, happy October the first :V]
I have previously listed several other Kongregate games in O-NEGs and other game-related posts; these should be included in the list, but they’ren’t (That should be proper grammar, “they aren’t”, lol)
And yes, this is kinda an ad. And these games aren’t strictly limited to Kong.
BUT STILL! IT’S WORKING FOR YOU FOR EVERY SECOND! IF YOU NEED ENTERTAINMENT BY SOME CHANCE! YEAH……….
Portal The Flash Version
Achievement Unlocked (and 2)
This is the Only Level (and Too)
Boxhead 2Play Rooms
5. Boxhead 2Play Rooms, by SeanCooper
This is a game with an “unique” art style, where “unique” means “interesting” in the same way a cabbage turnip tomato bittermelon onion tea is interesting. As said in the title, everything has a box for a head*, and there are Rooms and this game can be played by Two Players (not a common feature). So the title doesn’t lie (+1 star). It lists pretty much everything in the game (+0.5 stars)**. And, although there are only 10 weapons, they are vertasile versatile and fun. Really fun. (+1 star)
How To Play This Game: Mode 1
“Single Player Mode”/”Cooperative Mode”
This mode allows you to choose from 18 maps to Battle The Evil Zombie Infestation with Guns and Fun.
Each map is a white, boxy area with several red boxes in it. These red boxes will provide ammunition and health when picked up (e.g. trampled by boxy shoes). Health will not be provided when your health is full, but ammunition may be provided to weapons with full ammunition. Red boxes will routinely respawn after being flattened, always appearing in the spot it was before (respawn times of about a minute).
At the beginning of the game (level 1), you will only be provided with a Pistol, which has infinite ammo. To unlock new things, one must kill zombies to gain Rewards as the following system dictates.
When a undead is killed, your Combo increases. Over time (and actually pretty quickly), your Combo will fall, one multiplier at a time. (The higher the combo, the faster it’ll fall.) By reaching certain levels of Combo, the player character gains improvements to his current weapons (ammunition count, damage, range) as well as New Weapons. You will not lose an upgrade if your Combo falls below the Combo that was required to unlock the upgrade.
Death marks the end of the game.
Co-op mode is slightly different from the Single Player mode. The game will only end when both (remember: 2Play, not 19846931Play) players hath perisheth. :/ Players will respawn after about 15-30 seconds of time of death (with only a Pistol :/), provided the other player manages to stay alive for this duration. Also, there are three optional features of this game (turning off any of these only merits the loss of your ability to submit High Score).
3. Friendly Fire.
The Friendly Fire feature allows both the ability to be run over by your partner’s Rockets/Shotgun spamming and the ability to be killed by your own explosions (Charge Packs, Rocket Launchers, Barrels, Claymores/Mines)
The Collision feature allows you to walk through the undead army (I think) as well as Fake Walls, a type of wall placed by the player (destructable).
Demons are the other enemy of 2Play. These enemies are greatly distinguishable from their zombie underlings in that they hold several characteristics:
1. They can instantly vaporise your Fake Walls.
2. They can shoot FIREBALLS (will only shoot when a player is within a certain radius; also, these fireballs will set off Barrels, damage Fake Walls, damage You, and damage zombies (two hit kill).
3. They are red.
So we see that the demons are actually quite easy to distinguish from zombies. :/
Another miscellaneous bonus of 2Play is the customizable controls. Uncommon and minor as this is, it’s still pretty helpful. Also, you can choose to skip ahead several levels for convenience’s sake (starting from these levels, your player is granted several weapons and some Combo)
“Death Match Mode”
As this is a 2Play game, it is fitting to have a competitive battle mode. Here, all upgrades are initially unlocked and no zombies spawn whatsoever. Players may choose to wall off and barrellify the map as they so please, and it is worth noting that players have low amounts of health (Rockets = instant kill, Uzi = two-hit kill, Shotgun = two-hit kill, etc. Only the Pistol really does any mediocre damage.) This is ridonculously fun for some reason. No online fighting D:
4. This Is The Only Level & This Is The Only Level TOO*** by jmbt02
TITOL and TITOLTOO both revolve around the same concept: Do crap with an elephant to Finish The Level, of which there is only one (Again, the title tells the truth! GASP.). It is worth noting that there are Stages, which basically replaced the concept of levels in these games. TITOLTOO is a fair amount harder than TITOL, be warned. YOU WILL RACK YOUR BRAINS. Also, the “Blind, Deaf, and Dumb” level was kinda vague. It has something to do with “deaf”, hinty hint. There are 30 levels stages in each. Enjoy the wobbly elephant. Also, the wagon means WASD.
Fun: It racks your brains without damaging them (e.g. making you smarter, like games such as “Mario Math” or “Mastur Cheef Does Long Division” would do). 1337.
Music: TITOLTOO has the best music in a game ever, excludes Touhou. Accordions. F. T. W.
Gameplay: Find the gimmick to the level stage. Exit the level. Avoid the spikes. Panic when necessary. Don’t be afraid to go to the main menu; the game autosaves. Simple. Easy. Fun.
3. Kongai by Kongregate
Indeed, this game is exclusive to the site that it’s made by. Go Greg. Anyway, this is the only multiplayer game on this list, mostly because I find Elements has too much luck and Platform Racing 2 has too much lag.
Kongai is like Pokemon. Except you don’t have to deal with all that type effectivity doohickey and doodads.
Here is the game explained in a nutshell.
Kongai In A Nutshell (With Pictures To Go With The Words)
Kongai is, sadly, turn-based, but this does not mean it is like Pokemon (ohwaitdidIsayitwaslikePokemonbefore?ohsh*tIthinkIdid). It’s fun. Dang. I can’t describe it. It’s like Elements, but with more Pokemon, but no RPG parts, and collectibles. Part of the fun is the Items.
The items, as shown by an absence in the above diagram, are a crapload of stuff you can equip onto your characters. This makes for a lot of fun times, because free choice is entertaining (to a point). Mindreader’s Chalice or Healing Salve or Origami Crane or Null Matrix or Hero’s Flagon or Knight’s Emblem or Ring of Curses or Blood Vial or Necronomic Tome or WHATEVER stuff there is. Basically, you can equip your characters with one of 11 choices.
Also psychology and guessing are a major factor.
Yeah, I give up on describing Kongai. It’s fun.
2. Portal, the Flash Version
It’s Portal basically, only in 2-d.
1. Epic Battle Fantasy 3
It’s not just a continuous string of battles like the last two. ITS AN RPG. AND IT’S AWESOME.
I refuse, in the name of sloth, to say anything more.
*If it has a head.
**Short of the weapons.
***Not a typo. Yes, TOO. It’s a pun that I can tolerate. Amazing.